Roll Your Squad.
Break Out Together.
A single-player, real-time-with-pause party roguelite where the slot machine rolls your whole squad. Lock the prisoners you love, respin the rest — then bust out together and conduct your crew in real time across a world that's hunting you down.
Roll Your 4-Hero Crew
Every SquadLite run begins in the maximum security cell block. Pull the lever, lock the prisoners you need, respin the rest, and assemble your 16-button command bar.
Rob 'The Anvil'
Heavy TankSlayer
Point Break NinjaGoggles
Field DoctorGreybeard
Arcane ArtilleryRob · Slayer · Goggles · Greybeard
Unified 16–24 Button Commander HUD
In SquadLite, your squad's entire capability is visible in one sleek commander surface. 4 heroes contribute 3 kit skills and 1 ultimate (16 buttons at breakout), expanding to 24 with weapon and potion loot.
Five Core Design Pillars
SquadLite is architected around five gameplay pillars that keep tactical decision-making fast, accessible, and endlessly replayable.
The Roll Is The Game
The cell block is an active tactical event, not a static menu. Pull the lever, lock the prisoners you love, and spend your three respin tokens to forge your team.
The Bar Is The Build
No buried character sub-menus. At breakout, each of your four heroes contributes three kit skills and one ultimate: 16 buttons on one commander HUD, expanding to 24 with loot.
Power Rolls, Flavor Sparkles
Classes and kits define combat numbers; quirks inject wild tactical variables; hero backstory textures the run without restricting strategic build variety.
Conduct, Don't Micromanage
Basic attacks and movement are autonomous. Hit Spacebar to tactically pause, issue PING commands, queue up to 4 orders FIFO, and execute with fluid command precision.
Guaranteed Weird, Guaranteed Viable
Simulated against automated headless test suites. Tag-overlap rules guarantee every rolled squad has the survivability, damage, and tools to clear the escape route.
Real-Time With Pause & Squad Conduct
SquadLite replaces exhausting unit micromanagement with commander-level decision making, context PINGs, and strategic command queues.
Autonomous Base Conduct
Your squadmates position intelligently and fire basic attacks on their own. You don't click per hero for basic actions — you set tactical destinations and focus priorities.
Spacebar Tactical Pause
Hit Spacebar at any split-second to freeze the battlefield. Inspect enemy telegraphs, queue up to 4 sequential orders FIFO, and execute with flawless synergy on unpause.
The PING Command
One unified PING button calls out hazards, priority targets, and environmental triggers. Whoever on your squad has the optimal answer immediately steps forward to execute.
Daily Seed & HMAC Leaderboards
Compete on fair, cheat-proof daily leaderboards. Every 24 hours generates a fixed seed across all players. When a run concludes, our Vercel Functions backend deterministically re-simulates the client command stream before submitting scores to Supabase.
- Headless server re-simulation verifies every tick and command
- Cryptographic HMAC signatures reject speedhacks and memory injectors
- Global & Friends ranked leaderboards with exact run replay inspection
Built On Mathematical Sim-Purity
SquadLite is engineered for zero desyncs, instant replays, and rock-solid multiplatform performance across desktop and handheld consoles.
Pinned C++ / GDScript Core
Deterministic Q16 Fixed-Point Math
Unified Commander Surface
HMAC Daily Run Verification
Sim Purity Architecture
The simulation kernel contains zero engine I/O, zero floats, and zero wall-clock dependencies. All positions, physics, and damage equations are calculated with bit-exact Q16 integer vectors.
- Bit-exact cross-platform replay recreation
- Continuous CI regression suites for patch balancing
Steam Deck & Controller Native
Every command bar button, tactical pause trigger, and PING callout is mapped to standard controller inputs for effortless handheld and couch gameplay.
- 60+ FPS performance target across all platforms
- Native exports for Windows, Linux, and macOS
Ready To Conduct Your First Jailbreak?
Wishlist SquadLite on Steam to stay updated on release milestones, beta tests, and devlog drops. Read our accepted design specifications on Axiom Docs.